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killamch89

Was the Nintendo 64 Controller Innovative or Just Awkward?

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The N64 controller is often remembered for its unique design, with its three-pronged layout and analog stick. Some view it as an innovative leap for 3D gaming, offering precise control and comfort. Others argue it was awkward, with its unconventional grip and button layout. Did the N64 controller shape the future of gaming, or was it a flawed experiment in design?

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The N64 controller was both innovative and awkward. Its analog stick was groundbreaking for 3D games, paving the way for modern controllers. But let’s be honest, that three-pronged design felt like it came from an alien spaceship - awkward unless you grew up with it.

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The N64 controller was certainly unique. But despite its shortcomings, it is what gave gamers the first taste of full 360° view and control in gaming. Personally, I always held the middle prong in my left hand, with my finger on the trigger button. I held the right prong with my right hand so I could use the buttons.

It showed us what gaming could achieve. The previous system was 16 bit graphics. The N64 was, as the name implies, a 64 bit system.

The standard design of controllers is pretty much set. Nintendo likes to experiment with its systems and, unless someone was specifically wanting to take first place in the uniqueness category, Nintendo has that one all to themselves.

I honestly liked it. No, I didn’t like it. I LOVED IT.

Edited by The Blackangel
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