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killamch89

Should Game Studios Focus on Unique IPs Instead of Sequels?

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With so many studios leaning heavily on sequels and established franchises, it raises the question: should more resources be put into creating new, unique IPs instead? While sequels often guarantee a loyal fan base and financial success, new IPs bring fresh ideas and can revitalize the industry. But is the risk worth it for studios? What do you think? Should developers focus more on innovating or stick to what works?

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In my opinion, it really depends on the studio’s resources and goals. Creating a new IP is a huge risk - just look at how many promising games from smaller studios fail to gain traction. Sequels, on the other hand, are a safer bet and keep studios afloat. I think larger studios with the means to take risks should definitely explore new IPs, but for smaller ones, sequels might be the smarter choice. The industry needs both to thrive.

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