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killamch89

Should Mobile Games Explore More Unconventional Art Styles?

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With the growing diversity of mobile games, I’m curious about your thoughts on art styles. While many games follow familiar visual trends, there’s huge potential for mobile games to experiment with more unconventional styles - think surrealism, abstract, or even minimalist aesthetics. Do you think this would add to the charm and uniqueness of mobile gaming, or do you prefer the current trends? Would these art styles help indie games stand out, or are they just a niche for a specific audience?

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I believe unconventional art styles could greatly enhance mobile gaming! Surrealism and abstraction would add charm and uniqueness, helping indie games stand out. However, they might appeal to a niche audience.

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I think unconventional art styles can be great, but they also come with risks. Players tend to gravitate toward familiar visuals, and some unique styles might alienate potential audiences. That said, when done well, they can elevate a game’s identity and even become a major selling point like how LIMBO’s monochrome aesthetic made it unforgettable

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