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killamch89

Should Game Rating Systems Evolve to Include More Nuanced Content Breakdowns (e.g., Microtransactions, Grind)?

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Game ratings often focus on broad categories like violence, language, and age suitability, but should they evolve to provide more detailed insights into aspects like microtransactions, grinding, and other in-game mechanics? With many games relying on these elements, players deserve a clearer picture of what they’re getting into. Would a more detailed content breakdown help you make better purchase decisions, or would it overcomplicate things? What do you think?

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I definitely think game ratings should evolve. With so many games relying on microtransactions or long grind mechanics, it's important for consumers to know what they're getting into before they buy. A more detailed breakdown would help avoid disappointment, especially for players who value fair pricing and engaging gameplay without needing to spend extra money or time on repetitive tasks.

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