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killamch89

Is it acceptable for video games to have exclusive content locked behind pre-orders?

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I've been seeing more games offering exclusive content, like skins or early access, only for pre-orders. While it's a common practice, I can't help but feel like it's pushing players to commit without fully knowing what they'll get. Is this fair to the consumer? Do these exclusives add value, or is it just a cash grab?

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I think locking content behind pre-orders feels like a cash grab. Players are essentially asked to gamble on an unfinished product, which puts the burden of risk entirely on them. It would be better if companies focused on delivering a quality experience that earns their trust after launch.

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