Jump to content
Register Now
killamch89

Do Game Patches That Add Paid Content Undermine Consumer Trust?

Recommended Posts

With the rise of microtransactions, many games have been releasing patches that include paid content. While some argue this helps developers keep the game alive, others feel it undermines consumer trust, especially when it was initially promised as "complete" at launch. Do you think adding paid content through patches erodes trust in developers, or is it a necessary part of modern gaming? How do you feel about paying for content post-launch that wasn't available when the game first released?

Link to comment
Share on other sites

For me, paid content through patches often feels like a way to nickel-and-dime players, especially if the game already had a premium price. For me, trust erodes when paid content feels like it was intentionally withheld rather than created as a bonus.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...