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Should Games with Moral Choices Have Consequences More Deeply Woven Into the Story?

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A lot of games feature moral choices that can impact the world, but how deep should these consequences go? Should they be more intricately tied to the story, affecting the narrative on a larger scale, or is it enough for them to simply alter a few events or outcomes? How do you think deeper consequences could enhance the player's experience? Would it make the stakes feel higher, or risk overshadowing other gameplay aspects?

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Deeper consequences can make a game world feel more alive and reactive. When moral choices drastically alter the narrative, it adds weight to player decisions and encourages replayability. However, this approach can be risky if poorly implemented, players might feel boxed in or punished for experimenting.

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A game like this would make the player decisions to have great consequences, as well as make the players feel like they are playing a role in something very significant. 

 

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On 1/17/2025 at 2:58 AM, GameOn said:

A game like this would make the player decisions to have great consequences, as well as make the players feel like they are playing a role in something very significant. 

 

Yeah. Making the player's choices have significant consequences ups the stakes in these games making players carefully consider every choice.

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