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StaceyPowers

How often do you save?

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Sometimes I read forum posts where someone complains that they ran into a glitch in a video game, and lost eight hours of progress. 

With a lot of games, I have a hard time seeing how this still happens. In Skyrim for example, you can save whenever you want, even in the middle of combat. I usually save multiple times an hour (routinely making new save points), and then just go through and delete old saves now and again. If something goes wrong, I lose very little progress. Of course, this is a lesson I learned the hard way once as well.

To some extent, I am probably a compulsive saver, and it got me curious how often you all save when playing a game that lets you choose? Does anyone else save as often as I do?

I'm also curious if anyone actually prefers games that force you to only save during certain checkpoints. I have to admit that this can add something to the tension factor, and the feeling of accomplishment when you get through a hard fight is more intense. On the other hand, not being able to save when I want can be stressful. Needless to say, I didn't get very far with Demon's Souls, lol. Having to go back to the start of a level over and over just wasn't for me. Yet that series is immensely popular. Is the fact that you are forced to start over repeatedly actually part of the appeal?

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It tends to depend on the game tbh. I actually save really often in games like Fallout or Skyrim because I can't bear re-doing a stretch of games after being killed or hitting a bug. Ideally, games should autosave often. That said, games like the Souls series don't need frequent saving. A big part of the risk/reward element of the game relies on the constant threat of losing a ton of progress. But, yeah, that risk/reward feeling isn't for everybody!

Edited by DylanC
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On 9/15/2018 at 10:32 PM, DylanC said:

It tends to depend on the game tbh. I actually save really often in games like Fallout or Skyrim because I can't bear re-doing a stretch of games after being killed or hitting a bug. Ideally, games should autosave often. That said, games like the Souls series don't need frequent saving. A big part of the risk/reward element of the game relies on the constant threat of losing a ton of progress. But, yeah, that risk/reward feeling isn't for everybody!

I'm echoing Dylan on this one really. It really does depend on the game for me. Certain games I just rely on the autosave - although I messed that up recently on Crash Bandicoot, lost a good few levels cause I hit the wrong buttons...

For longer games though, such as your Fallout's, GTA's, Skyrims I certainly save any time I do anything of note or that would really annoy me if I had to do it again. It's makes me have a lot of saves generally but at least I  know I can just go back if I really really want to. Especially when I need to play through those alternate endings! Far Cry 5 was a pain for that after I played it through all over again to get a different ending lol. 

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It depends and varys from game to game I play. As often as I can, in games like Skyrim because Skyrim tends to freeze, crash or experience bugs when I play it on console. Especially, as power cuts are very frequent in the area I live in due to Winter approaching fast. I'll lose complete interest in a video game if I have to start all over again or a chapter again. It's to me before and it gets really boring, really quickly as your repeating what you have already done. 

Edited by xXInfectedXx
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On 9/15/2018 at 4:32 PM, DylanC said:

It tends to depend on the game tbh. I actually save really often in games like Fallout or Skyrim because I can't bear re-doing a stretch of games after being killed or hitting a bug. Ideally, games should autosave often. That said, games like the Souls series don't need frequent saving. A big part of the risk/reward element of the game relies on the constant threat of losing a ton of progress. But, yeah, that risk/reward feeling isn't for everybody!

I agree. I save like every 5 seconds - I'm not up for a long trek back to my current point.

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