killamch89 Posted February 9 Share Posted February 9 In this context, game design isn’t just about aesthetics, but about how every visual element and interface feature supports gameplay and user experience. Which title do you think balances innovative design with practical functionality? How does the game’s art style and layout serve to enhance, rather than distract from, the core mechanics? Link to comment Share on other sites More sharing options...
Scorpion Posted February 9 Share Posted February 9 I believe "Hollow Knight" balances innovative design and functionality well. Its beautiful art style complements gameplay, guiding players without distraction and enhancing immersion through intuitive layout and atmosphere. Link to comment Share on other sites More sharing options...
killamch89 Posted February 10 Author Share Posted February 10 I think Dead Space is a remarkable example where ‘form follows function’ is evident. The organic, terrifying design elements not only enhance the atmosphere but also direct the player’s attention during critical moments, ensuring that visual cues support the survival gameplay experience. Link to comment Share on other sites More sharing options...