killamch89 Posted February 28 Share Posted February 28 As games often blend storytelling with interactive experiences, determining accountability for social influence can be challenging. Do you think narrative elements should mitigate harmful messages, or is it unfair to expect a storyline to bear the weight of controversial themes? Link to comment Share on other sites More sharing options...
Scorpion Posted March 1 Share Posted March 1 I believe narrative elements can play a crucial role in mitigating harmful messages, but it's a shared responsibility. While stories should strive to offer thoughtful perspectives, it's also important for players to critically engage with the content and context of controversial themes. Link to comment Share on other sites More sharing options...
killamch89 Posted March 13 Author Share Posted March 13 I believe that while a game’s narrative can contribute to controversial content, it shouldn’t be solely responsible for any negative impact. The interactive nature of games means that player interpretation also plays a significant role in how content is perceived and its subsequent effects. Link to comment Share on other sites More sharing options...