Jump to content
Register Now
Scorpion

Why can't PS5 handle both performance and graphic modes like a PC would?

Recommended Posts

Why does the PS5 struggle to effectively balance performance and graphic modes compared to a PC? What limitations in hardware, software optimization, or development approaches contribute to this disparity? How might future updates or games address these challenges for a better experience?

Link to comment
Share on other sites

The PS5 is built on a custom architecture optimized for gaming, which prioritizes consistent performance over the flexibility seen in PCs. This design means it cannot dynamically switch between performance and graphical modes like a PC, which benefits from user-adjustable components and software-based optimizations.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...