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Have you experienced Audio Fatigue from sounds in a game?

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Have you ever experienced audio fatigue while playing a game? If so, what aspects of the sound design contributed to that feeling? Did repetitive sound effects, overwhelming music, or poor audio balance play a role? How do you think developers can improve audio experiences to prevent fatigue for players?

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I have experienced audio fatigue in several titles, especially those with constant repetitive soundtracks. It’s interesting how a game’s audio design can impact overall immersion and sometimes even affect my mood after long sessions.

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