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killamch89

What non-entertainment uses for VR do you find most promising?

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Beyond gaming and media, virtual reality has the potential to transform education, healthcare, training simulations, and even remote collaboration. Which innovative uses do you believe will have the most significant impact on society? I’m interested in hearing about experiences with virtual tours, immersive learning environments, therapeutic applications, and professional training programs.

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Promising non-entertainment uses for VR include education, where immersive learning enhances understanding, and healthcare, as it aids in therapy and surgical training. Additionally, VR can revolutionize real estate with virtual property tours, making it easier for clients to explore options remotely.

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Cultural preservation through VR documentation of historical sites and indigenous practices could preserve humanity's heritage against threats of time, conflict, and climate change. Future generations could experience ancient temples, traditional ceremonies, or endangered languages in context rather than through fragmented artifacts and recordings.

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