StaceyPowers Posted October 15, 2018 Share Posted October 15, 2018 I’ve seen mixed opinions on the radiant quests in Skyrim, i.e. the Thieves’ guild jobs to rob a random target. Some people love them since there is always something to do, while others hate them because they leave them with a sense that something is permanently incomplete (plus, they are repetitious). I don’t find them fascinating, but I do enjoy them. I also think in the future, quests which are procedurally generated like this could become more complex. What are your thoughts? Link to comment Share on other sites More sharing options...
Joant73 Posted October 16, 2018 Share Posted October 16, 2018 (edited) I don't mind radiant quests, they give people something to do way after everything else is done which I think is better than just running out of missions altogether. I can see why it bothers completionists though, I also like to keep my mission list as thin as possible so sometimes that aspect is annoying, but it is a minor thing. I remember the minutemen quests in Fallout 4 being one of the more annoying ones I have seen, but they easy enough to ignore. If in the future they increase in variability then that would be even better, I have been playing AC Odyssey lately and it actually has some great radiant quests that vary a good bit, delivered both through message boards in towns and just random ppl that pop up on your map occasionally. Also, the Thieves Guild quests do actually have a purpose (somewhat) because if you do enough of them you can trigger an event. Edited October 16, 2018 by Joant73 StaceyPowers 1 Link to comment Share on other sites More sharing options...
DylanC Posted October 16, 2018 Share Posted October 16, 2018 It's one of the more interesting new features to the Elder Scrolls series. I liked them, and I agree, as the medium evolves, more complex procedurally generated quests will definitely be used in future RPG titles. I particularly like how they're borderline indistinguishable from other quests (except for looking closely in the menus). They feel organic and not forced which is a great achievement. StaceyPowers 1 Link to comment Share on other sites More sharing options...
Alyxx Posted October 17, 2018 Share Posted October 17, 2018 I don't mind them really. In Fallout 4 there's a lot of them but they literally reward you for something you would do on your own anyway most of the time so might as well get a reward for it. Link to comment Share on other sites More sharing options...