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What is your definition of a "cozy game"? What makes it cozy?

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What is your definition of a "cozy game"? I'm interested in understanding the elements that contribute to this atmosphere. Is it the gameplay mechanics, art style, music, or narrative aspects? How do these features work together to create a sense of warmth and comfort for players during their gaming experience?

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A cozy game creates a low-stakes environment where failure has minimal consequences. For me, coziness comes from gentle progression systems that reward consistency rather than skill, aesthetically warm environments with natural elements, and gameplay loops that allow me to set my own goals at my own pace without external pressure.

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