killamch89 Posted April 22 Share Posted April 22 Open‑world games increasingly rely on subtle cues and world design to tell stories without dialogue. How do you feel about the integration of environmental storytelling in open‑world games? Consider examples like Red Dead Redemption 2’s hidden graves, Horizon Zero Dawn’s ancient ruins, or The Witcher 3’s weather‑driven mood shifts. Discuss how props, landmarks, and NPC behaviors convey narrative context. Does this approach enhance immersion and player agency, or can it lead to ambiguity and missed story beats? Link to comment Share on other sites More sharing options...
Scorpion Posted 7 hours ago Share Posted 7 hours ago Environmental storytelling enriches open-world games, adding depth and immersion. Clues hidden in the landscape, from weathered signs to scattered objects, create a richer narrative tapestry. Players actively uncover the world's history, making exploration rewarding. Link to comment Share on other sites More sharing options...