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killamch89

How do indie games use offbeat humor to lighten darker themes?

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Indie developers often tackle heavy themes - mental health, grief, existential dread yet many infuse offbeat humor to lighten the mood. Games like Darkwood or Undertale blend unsettling atmospheres with quirky dialogue or absurd scenarios. How do you see humor functioning as emotional counterpoint, offering relief without trivializing darker content? What design choices like comic timing, unexpected NPC banter or playful art-style juxtapositions create that balance?

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