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killamch89

How do you feel about VR games that seamlessly blend gameplay with narrative innovation?

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I’ve noticed a growing trend in VR titles that don’t just drop you into a world, but actually weave story beats directly into core mechanics. Imagine solving environmental puzzles that simultaneously reveal character backstory, or using in-game tools to trigger flashbacks. These experiences feel more like interactive films than traditional games. Do you think this approach deepens immersion, or does it risk making gameplay feel secondary to narrative? Have you played any VR titles where the story and mechanics felt so intertwined that you couldn’t imagine one without the other?

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