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killamch89

What do you think about VR games that feature narrative branching based on player actions?

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Branching storylines in flat-screen games are nothing new, but VR heightens the stakes: your choices feel physically embodied. In some recent demos, choosing whom to save or which door to enter not only changes plot but alters the virtual environment around you. Does this level of agency make you more emotionally invested? Or do multiple divergent paths dilute the narrative punch by spreading resources too thin? Which VR titles have convinced you that your decisions truly matter where you replayed to see different outcomes?

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