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killamch89

What role do storytelling experts play in creating immersive VR experiences?

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VR is not just another platform for narrative - it’s a blank canvas where immersion is king. But translating a compelling story into 360° space presents unique challenges: pacing, player agency, and environmental storytelling require specialized skills. How important is it to involve screenwriters, dramaturges, or narrative designers early on? Can a traditional writer adapt to VR, or do we need a new breed of “spatial storytellers”?

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