StaceyPowers Posted October 20, 2018 Share Posted October 20, 2018 This is sort of a follow-up to @Scottypops 's post regarding the lack of variety in enemies in large open world games. Does anyone find the lack of variety in quests equally annoying? I swear like 70-80% of the quests in most open world games come down to "fetch me a bucket" (or book, or weapon, or etc.). Fetch quests are okay, but they are quite monotonous after a while. Link to comment Share on other sites More sharing options...
Demon_skeith Posted October 21, 2018 Share Posted October 21, 2018 I don't mind if there are a few like that, but if I'm still doing the same kind of thing 20 quests later then I'm willing to give up and move on. Link to comment Share on other sites More sharing options...
Alyxx Posted October 21, 2018 Share Posted October 21, 2018 Fetch quests don't really bother me as much as they probably should. I dunno, I like helping people. And while I enjoy variety as much as the other person, sometimes something as simple as retrieving an important item to someone can be nice as well. Link to comment Share on other sites More sharing options...
DylanC Posted October 21, 2018 Share Posted October 21, 2018 Echoing similar sentiments to those above, I really don't mind fetch quests. If fetch quests are overused and are too similar, then it does become more of an issue. What I find way worse than fetch quests, are quests that don't have clear instructions to progress. That bugs me more. Link to comment Share on other sites More sharing options...