StaceyPowers Posted February 12, 2019 Share Posted February 12, 2019 Did you ever play any games which you actually thought were helped along by their technical limitations, especially classic games? A lot of people here probably have figured out by now that I recall Myst with great fondness. That game was decidedly one of the creepiest games atmospherically I ever played, despite the fact that one was utterly safe through the entire game and totally alone. In hindsight, I think part of what made it creepy was that it was made in the days before you could fluidly walk around in a game world. You couldn’t really look behind you in real-time … so you always thought something might be there. Even though you knew better, it was hard to shake the feeling. Link to comment Share on other sites More sharing options...
DylanC Posted February 13, 2019 Share Posted February 13, 2019 One game that springs to mind for me is the OG Silent Hill. The iconic fog was there to hide the fact that the PS1 could only render 3D environments at a very short draw distance. Funny because it actually made the game more atmospheric. StaceyPowers 1 Link to comment Share on other sites More sharing options...