StaceyPowers Posted May 21, 2019 Share Posted May 21, 2019 (edited) Sometimes I see gamers complain about long cutscene or extended dialogue in games. These things have never bothered me. Do you like or dislike this type of thing, or do you feel neutral toward it? I often look at a cutscene which advances a story as a kind of "reward" for finishing a hard section or level, especially if it is well-written and acted. Edited May 21, 2019 by StaceyPowers Link to comment Share on other sites More sharing options...
kingpotato Posted May 21, 2019 Share Posted May 21, 2019 Cutscenes dont bother me, some are very boring but I will not skip them unless I already played the game before and only then is when I skip those boring cutscenes. Link to comment Share on other sites More sharing options...
TheSteelyardDweller Posted May 21, 2019 Share Posted May 21, 2019 like @kingpotato says some of them can be kinda boring. depends on the game. Link to comment Share on other sites More sharing options...
The Blackangel Posted May 22, 2019 Share Posted May 22, 2019 The only time cutscenes bug me is if I'm replaying the game for my hundredth time and already know exactly what it says. But whether I've played it or not, I've hated that god damn owl in every Zelda game it's showed up in. Link to comment Share on other sites More sharing options...
Bravosi Posted May 22, 2019 Share Posted May 22, 2019 I'm playing Bloodlines atm, and it kinda doesn't bother me! 😄 Link to comment Share on other sites More sharing options...
StaceyPowers Posted May 22, 2019 Author Share Posted May 22, 2019 17 hours ago, The Blackangel said: The only time cutscenes bug me is if I'm replaying the game for my hundredth time and already know exactly what it says. But whether I've played it or not, I've hated that god damn owl in every Zelda game it's showed up in. I'm not even sure it'd bother me after 100 times. Then again, I'm a person who watches the same TV shows over and over again. Link to comment Share on other sites More sharing options...