AnthoP Posted July 26, 2019 Share Posted July 26, 2019 I think it is a good article showing how gamers and developers are being f***ed by Steam/Apple/Google. This needs to change. "Nowadays, more and more developers talk about the bad influence of Steam, the App Store, and Google Play. Is it fair to pay 30% for a simple distribution without any promotion, after doing all the hard work of developing the game? In addition to taking fees, Apple also requires paying for a developer account, and it costs $99 per year. Google sells accounts for developers for $25 (one-time payment). Steam takes $100 for adding the game to its store. In 2018, Steam changed its fee policy. Now it takes 30% only from the first $10 million in sales. For all sales between $10 million and $50 million, the split goes to 25%. And for every sale after the initial $50 million, Steam will take just a 20 percent cut. However, this cut only benefits the large developers. Small developers with small sales numbers are put at a gross disadvantage with this new policy. It seems rather silly to pay that much when there are some platforms that take a smaller fee. For example, Ultra takes only a 15% fee while providing all the aforementioned functionality, plus even more." Source: https://hackernoon.com/how-steam-apple-and-google-use-their-monopoly-in-the-gaming-industry-1k2q3yic Link to comment Share on other sites More sharing options...
skyfire Posted July 28, 2019 Share Posted July 28, 2019 I think it was long due. We need new marketplace many types of game developers be it indie gamers, studios and even for those with different languages. We need options either way. Link to comment Share on other sites More sharing options...