kingpotato Posted December 19, 2019 Share Posted December 19, 2019 I was reading an interview to the boss of Platinum games and he said that that the upcoming hardware feels like “more of the same quite frankly, compared to previous generations. It’s nothing that’s disruptive or super innovative, if you ask me.” Aside from shorter load times and some few tweaks in the graphics the new consoles are not going to be much of a leap forward. Which makes me wonder, how noticeable will the difference between the current gen and the next gen will be ? I'm not an expert in hardware specifications so I even when knowing some of the specs of the new consoles I cant make myself an idea as to how much of a difference it will be. Link to comment Share on other sites More sharing options...
The Blackangel Posted December 19, 2019 Share Posted December 19, 2019 From what I’ve read and seen online, the only real difference will be the name of the systems. Yes there will be games released that are only playable on that generation. But there’s so far no real improvement to graphics or processors that I’ve come across in any articles. Look at the PS5. It’s going to be fully compatible with PS4 games. That should be a red flag to begin with. Reverse play is a good thing, but when that’s the selling point of a system, instead of other technological improvements, I tend to lose a bit of faith. kingpotato 1 Link to comment Share on other sites More sharing options...
Shagger Posted December 19, 2019 Share Posted December 19, 2019 From what I've seen, the next-gen systems will be significantly more powerful, but use pretty much the same kind of tech as before. So in terms of functionality, it will probably be pretty much the same. Maybe that's what he meant. It's possible he did mean graphics as well, and if he did, he might have a point. Graphics are hitting a glass ceiling. It's getting to the point you can increase the power and graphics processing capabilities of a system several times over and make less and less of a difference. The "next gen", at least for Sony and Microsoft, has been about better graphics and little else for too long. There's been very little effort put into innovating how we use consoles or enhancing the gameplay experience. Microsoft didn't sell it well at the announcement of the XBox One, they put too much emphasis on it, but using the console as an entrainment hub to access your TV services as well as games and streaming and control it all through one device was cool idea. PlayStation have PSVR, but VR is really an old idea that we only recently have been able to develop the technology to make it work decently, so I wouldn't call it innovative. Then there's Nintendo. Like them or not, they're the only major gaming hardware manufacturer who actually tries to enhance the gameplay experience rather than just focus on graphics. Some of their experiments work better than others of course, but what matters is that they try each time. kingpotato 1 Link to comment Share on other sites More sharing options...
The Blackangel Posted December 19, 2019 Share Posted December 19, 2019 Since their beginning as a playing card company, Nintendo has always tried to improve in every way with their systems. True, they’ve had a few serious flops (Virtual Boy) but they always try. Which is more than can be said for most. kingpotato 1 Link to comment Share on other sites More sharing options...
kingpotato Posted December 20, 2019 Author Share Posted December 20, 2019 One good example of this will be The Last of Us Part 2 on PS5, the only difference between the two consoles aside from a few graphical updates will be that the game will not have loading screens. Which is cool but then again is the absence of loading screen really makes a difference ? and will this be on all games or only on those that are stuck between generations, and in reality its nothing new, God of War already did this on a standard PS4. Link to comment Share on other sites More sharing options...
skyfire Posted December 20, 2019 Share Posted December 20, 2019 I think we are reaching a point in tech where we have to go for paper display and VR, AR. Otherwise we are not even beyond USB 3.0 and HDD/SSD topics. Link to comment Share on other sites More sharing options...
Shagger Posted December 20, 2019 Share Posted December 20, 2019 1 minute ago, kingpotato said: One good example of this will be The Last of Us Part 2 on PS5, the only difference between the two consoles aside from a few graphical updates will be that the game will not have loading screens. Which is cool but then again is the absence of loading screen really makes a difference ? and will this be on all games or only on those that are stuck between generations, and in reality its nothing new, God of War already did this on a standard PS4. True, but God of War did that with some very clever programming tricks, camera set-ups and scripted pass-throughs between the environments to give the game a chance to load next section. They didn't archive it through hardware fidelity, so it's not quite the same thing. Link to comment Share on other sites More sharing options...
kingpotato Posted December 20, 2019 Author Share Posted December 20, 2019 13 minutes ago, Shagger said: True, but God of War did that with some very clever programming tricks, camera set-ups and scripted pass-throughs between the environments to give the game a chance to load next section. They didn't archive it through hardware fidelity, so it's not quite the same thing. xD didnt know that. Link to comment Share on other sites More sharing options...
skyfire Posted December 21, 2019 Share Posted December 21, 2019 So let's assume that PS 5 launch happens in 2020. So going by slow dev on the side of Sony, I think PS 6 would take another 6 years or more. Link to comment Share on other sites More sharing options...