The Blackangel Posted December 21, 2019 Share Posted December 21, 2019 @StaceyPowers post about overpowered enemies made me wonder about the other end of the spectrum. What about enemies that are just too damn weak? As in so weak you wonder why they were even written into the game at all. I'm not talking about enemies you find everywhere that always took one hit to kill, like skeletons in Castlevania SOTN. I'm looking for something a little higher up the food chain. Bosses, mini bosses, that type of thing. Ones that you beat and you think "That's it?". I would have to say that the GF's you have to fight in FF8 all fall into this list. None of them are a challenge. All you really have to do to beat them is hold down the X button. Ifrit, Brothers, Diablos, Cerberos, Bahamut, Tonberry, Cactuar, are all candy ass pussies. All you have to actually remember with them is what you have junctioned to your elemental attack. If you have the wrong spell junctioned then all you're doing is healing them instead of hurting them. But still they are so weak, that I always feel let down by the game, even though it's one of my absolute all time favorites. Link to comment Share on other sites More sharing options...
skyfire Posted December 22, 2019 Share Posted December 22, 2019 I think there are plenty of games where the enemies are too weak and they are just there to add obstacle. Link to comment Share on other sites More sharing options...
StaceyPowers Posted December 22, 2019 Share Posted December 22, 2019 There are a number of Skyrim bosses that fall into that category. They taunt you through a three-level dungeon with their irritating echoing voices, and then you get to them at last, and sometimes, they are almost absurdly easy to kill. So much build-up for an anticlimax =D Link to comment Share on other sites More sharing options...