StaceyPowers Posted January 17, 2020 Share Posted January 17, 2020 As weird as this sounds, for some reason I only just realized last night that lockpicking and science are really closely related skills in Fallout games. There are so many situations where you can move through a quest either by picking the lock on a safe or by hacking a computer terminal. So, I figure most players pick one or the other and pour most of their skill points into that chosen ability. That’s what I always do, however unconsciously. So, which one do you prefer, and why? Between them, I feel like science is a more valuable skill than lockpicking for a couple of reasons. First of all, I prefer the hacking mini-game. It is technically more of a pain in the arse, but for some reason, I just enjoy it. Secondly, there are situations where science sometimes can be useful for getting through a quest with an option unrelated to hacking a terminal, where lockpicking would be entirely useless. For instance, you need a high science skill to help steer the rockets in Come Fly With Me. I can’t think of a time when lockpicking offered a better story outcome which was otherwise unavailable. Do you prefer leveling up lockpicking or science, or do you typically level up both? If so, what are your reasons? @kingpotato @DylanC Link to comment Share on other sites More sharing options...
kingpotato Posted January 18, 2020 Share Posted January 18, 2020 I mostly level up science, lockpicking wss never my thing in new vegas, it doesnt feel as natural as lockpicking in Skyrim, but yeah science is waay more usefull. Link to comment Share on other sites More sharing options...
TheSteelyardDweller Posted January 20, 2020 Share Posted January 20, 2020 agree with @kingpotato lockpicking is awkward in fallout compared 2 skyrim Link to comment Share on other sites More sharing options...