Ubisoft has revealed The Division 2 State of the Game in a recent post on Reddit. For those who don’t know, this post relates to the known issues in the game, fixes that are on the way soon, and the ones that are planned for the future. It’s a very long list of issues and fixes coming including clans but besides the fixes we know about for skills. You can find the full list from The Division 2 State of the Game post below.
The Division 2 State of the Game
The Division 2 has launched
- The game has launched, the servers are holding up and so far it has been a pretty good launch
- There are some issues – but the response time in addressing those issues has been fast
Big Challenges
- The time between the community feedback to actually roll out the patch with maintenance has been a big challenge
- Especially when you plan different patches at the same time
- Community feedback has been very good and especially in the drone-crash fix, it was very useful to narrow down the issue. Because as soon as they can really narrow down the issue – they can then debug the problem in the logs.
- So give feedback, keep it very detailed (videos if possible) and post it either in the official forum or any other of the social platforms.
Known Issues
- Castle Settlement
- There is no bug when the Castle Settlement is grey – because “plot happens” and once you have passed this point and got the Jefferson Plaza mission you are ok.
- You can check out the other Known Issues here:=> Link
Other Work in Progress
- After the major audio issues have been addressed, they are looking into other improvements. For example:
- Headshot sounds
- Silencer not impacting gun-sounds
But as of now, they have no date for that, but they are looking into it.
Next Server Patch
These are some of the fixes they plan to deploy in the next server patch.
- Progress blockers like “Talk to the Division Coordinator” / “Talk To that Person” will be addressed.
- Daily and Weekly Projects that are not resetting (They are not resetting when you are not online)
- Clan XP progress:
- If a player with stuck CXP stays in the clan, then any missing CXP/progression will be applied to their clan after the fix is deployed on their next login.
- If a player with stuck CXP leaves and rejoins the clan, then they will be able to earn CXP/progression again immediately, but any missing CXP/progression will be permanently lost. Source
- Group Scaling when you play with a different leveled player is also not working as intended. The NPC tuning is wrong – they are doing to much damage. This will be changed but it will not fix all the issues. There is also a problem with item scaling because a green item buffed to level 30 has not the same stats as a high-end item on level 30. But this needs a client patch
Next Client Patch
These are some of the planned features that will be added in the next client patch:
- Rest of the Skill-reset reasons will be addressed
- The rest of the group-scaling issues (the item quality part)
- The issue when your character suddenly looks different will be addressed
- Lost skins should be returned
Other planned features
These are some features that are planned but we don’t have a date for them
- Autorun on console will be added
- The color of clan members Names will be changed (it will not be yellow anymore)
- Strobe lighting will be addressed
- Field of View slider will be added
- The scaling of the Skill Mods in the World Tiers are being looked into
Roadmap
Health
of the game comes first – they want to iron out balancing and bug-fixing issues first before they progress to the next stage of the game.
- World Tier 5
- Will not be released this week but it will be soon
You can check out the Year 1 Roadmap here: => Link
Stats with Yannick
All stats since launch.
Headshots
5.5 Billion
Bullets Fired
123 Billion
XP Gained
4.2 Trillion
NPCs Killed
3.9 Billion
Birds Shot
1.3 Million